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November 07, 2008



What if someone just want to use the engine without the ability to create one? So that guy should learn how to create an engine first or he should try to learn how to use it to make the game he wants?



If it's for educational purposes then by all means use an existing engine to cut your teeth on. If you're building a commercial product however, a top tier engine license is going to set you back hundreds of thousands of dollars. That's an expensive education.

You can certainly get a game done on an engine without understanding it completely. In all honesty that's how I learned. The point of the post was how businesses can increase their chances of success.

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